{"id":974,"date":"2025-08-01T08:26:33","date_gmt":"2025-08-01T08:26:33","guid":{"rendered":"https:\/\/blog.imeshh.com\/?p=974"},"modified":"2025-08-01T08:33:31","modified_gmt":"2025-08-01T08:33:31","slug":"imeshh-floor-generator-v2","status":"publish","type":"post","link":"https:\/\/blog.imeshh.com\/index.php\/2025\/08\/01\/imeshh-floor-generator-v2\/","title":{"rendered":"iMeshh Floor Generator V2"},"content":{"rendered":"\n<div class=\"wp-block-ht-block-toc  is-style-outline htoc htoc--position-wide toc-list-style-plain\" data-htoc-state=\"expanded\"><span class=\"htoc__title\"><span class=\"ht_toc_title\">Table of Contents<\/span><span class=\"htoc__toggle\"><svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"16\" height=\"16\"><g fill=\"#444\"><path d=\"M15 7H1c-.6 0-1 .4-1 1s.4 1 1 1h14c.6 0 1-.4 1-1s-.4-1-1-1z\"><\/path><path d=\"M15 1H1c-.6 0-1 .4-1 1s.4 1 1 1h14c.6 0 1-.4 1-1s-.4-1-1-1zM15 13H1c-.6 0-1 .4-1 1s.4 1 1 1h14c.6 0 1-.4 1-1s-.4-1-1-1z\"><\/path><\/g><\/svg><\/span><\/span><div class=\"htoc__itemswrap\"><ul class=\"ht_toc_list\"><li class=\"\"><a href=\"#htoc-imeshh-floor-generator-v2\">iMeshh Floor Generator v2<\/a><ul class=\"ht_toc_child_list\"><li class=\"\"><a href=\"#htoc-important-note-on-texture-resolution\">Important Note on Texture Resolution<\/a><\/li><li class=\"\"><a href=\"#htoc-adjusting-tile-locations\">Adjusting Tile Locations Of Tiles<\/a><\/li><li class=\"\"><a href=\"#htoc-inset-scale\">Inset Scale<\/a><\/li><li class=\"\"><a href=\"#htoc-clapboard-siding\">Clapboard Siding<\/a><\/li><li class=\"\"><a href=\"#htoc-trim\">Trim <\/a><\/li><\/ul><\/li><\/ul><\/div><\/div>\n\n\n\n<h2 id=\"htoc-imeshh-floor-generator-v2\">iMeshh Floor Generator v2<\/h2>\n\n\n\n<p><strong>More in depth tutorial coming soon!<\/strong> <strong>&#8211; Bug found with herringbone. We are looking into this now!<\/strong><\/p>\n\n\n\n<p>The iMeshh Floor Generator v2 is a substantial upgrade from the previous version. It offers increased performance, a wider range of customization options, and includes a robust material shader suitable for various projects.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" width=\"1024\" height=\"617\" src=\"https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/clapboard-1024x617.png\" alt=\"\" class=\"wp-image-975\" srcset=\"https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/clapboard-1024x617.png 1024w, https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/clapboard-300x181.png 300w, https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/clapboard-768x463.png 768w, https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/clapboard-1536x925.png 1536w, https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/clapboard-2048x1234.png 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p><\/p>\n\n\n\n<h3 id=\"htoc-important-note-on-texture-resolution\">Important Note on Texture Resolution<\/h3>\n\n\n\n<p>Selecting the 4K texture option is generally unnecessary for most use cases\u20141K resolution usually provides ample quality. Each material consists of five textures (roughness, diffuse, and normal), meaning a 4K setting generates 15 high-resolution textures per material. Opting for 1K will efficiently suit the majority of scenarios.<br><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" width=\"505\" height=\"274\" src=\"https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/image.png\" alt=\"\" class=\"wp-image-976\" srcset=\"https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/image.png 505w, https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/image-300x163.png 300w\" sizes=\"(max-width: 505px) 100vw, 505px\" \/><\/figure>\n\n\n\n<h3 id=\"htoc-adjusting-tile-locations\">Adjusting Tile Locations Of Tiles<\/h3>\n\n\n\n<p>To precisely control tile placement, start by applying the Geonodes modifier to your shape or plane. Next, add a single standalone vertex in the object. The Geonodes modifier will then use this vertex as an anchor point, allowing easy fine-tuning of tile starting positions.<\/p>\n\n\n\n<figure class=\"wp-block-video\"><video controls src=\"https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/singlevertex.mp4\"><\/video><\/figure>\n\n\n\n<p><\/p>\n\n\n\n<h3 id=\"htoc-inset-scale\">Inset Scale<\/h3>\n\n\n\n<p>The Inset Scale feature adds a neat inset to your tiles, making it perfect for creating metro-style tiles with minimal effort.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" width=\"1006\" height=\"1024\" src=\"https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/image-2-1006x1024.png\" alt=\"\" class=\"wp-image-986\" srcset=\"https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/image-2-1006x1024.png 1006w, https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/image-2-295x300.png 295w, https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/image-2-768x782.png 768w, https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/image-2-24x24.png 24w, https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/image-2-48x48.png 48w, https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/image-2.png 1342w\" sizes=\"(max-width: 1006px) 100vw, 1006px\" \/><\/figure>\n\n\n\n<h3 id=\"htoc-clapboard-siding\">Clapboard Siding<\/h3>\n\n\n\n<p>Clapboard siding provides a stylish solution for exterior wood surfaces. The tool automatically sets the rotation based on plank height, with an additional manual rotation setting available if further adjustments are needed.<br><\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" width=\"1024\" height=\"538\" src=\"https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/clapboard2-1024x538.png\" alt=\"\" class=\"wp-image-978\" srcset=\"https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/clapboard2-1024x538.png 1024w, https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/clapboard2-300x158.png 300w, https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/clapboard2-768x403.png 768w, https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/clapboard2-1536x807.png 1536w, https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/clapboard2-2048x1076.png 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p><br><br><\/p>\n\n\n\n<p><\/p>\n\n\n\n<h3 id=\"htoc-trim\">Trim <\/h3>\n\n\n\n<p><strong>BROKEN IN 4.5 &#8211; Working on a fix now, look out for UPDATE in the asset manager &#8211; 4.5 seems to have broken quite a lot of Geonodes systems \ud83d\ude41<br><\/strong><\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" width=\"1024\" height=\"449\" src=\"https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/image-1-1024x449.png\" alt=\"\" class=\"wp-image-979\" srcset=\"https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/image-1-1024x449.png 1024w, https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/image-1-300x131.png 300w, https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/image-1-768x336.png 768w, https:\/\/blog.imeshh.com\/wp-content\/uploads\/2025\/08\/image-1.png 1381w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>Tile corners often require a protective trim to avoid sharp edges. The Trim feature automatically adjusts its size to match tile height, offering multiple trim size options. You can also specifically select which edges to trim by using the attribute button.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>iMeshh Floor Generator v2 More in depth tutorial coming soon! &#8211; Bug found with herringbone. We are looking into this now! The iMeshh Floor Generator v2 is a substantial upgrade from the previous version. It offers increased performance, a wider range of customization options, and includes a robust material shader suitable for various projects. Important &#8230; <a title=\"iMeshh Floor Generator V2\" class=\"read-more\" href=\"https:\/\/blog.imeshh.com\/index.php\/2025\/08\/01\/imeshh-floor-generator-v2\/\" aria-label=\"More on iMeshh Floor Generator V2\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":981,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_uf_show_specific_survey":0,"_uf_disable_surveys":false},"categories":[1],"tags":[],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/blog.imeshh.com\/index.php\/wp-json\/wp\/v2\/posts\/974"}],"collection":[{"href":"https:\/\/blog.imeshh.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.imeshh.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.imeshh.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.imeshh.com\/index.php\/wp-json\/wp\/v2\/comments?post=974"}],"version-history":[{"count":3,"href":"https:\/\/blog.imeshh.com\/index.php\/wp-json\/wp\/v2\/posts\/974\/revisions"}],"predecessor-version":[{"id":987,"href":"https:\/\/blog.imeshh.com\/index.php\/wp-json\/wp\/v2\/posts\/974\/revisions\/987"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blog.imeshh.com\/index.php\/wp-json\/wp\/v2\/media\/981"}],"wp:attachment":[{"href":"https:\/\/blog.imeshh.com\/index.php\/wp-json\/wp\/v2\/media?parent=974"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.imeshh.com\/index.php\/wp-json\/wp\/v2\/categories?post=974"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.imeshh.com\/index.php\/wp-json\/wp\/v2\/tags?post=974"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}